Where the money went, what holders paid, what a buy costs, and what the book says.
Pro shows where the money went, what the largest holders paid, who is holding each side, what a buy costs right now, and how the sharp-money read moved through the game.
See Pro pricingEnter a book's odds and see its margin-free probabilities beside today's prices.
Compare a complete set of reference odds with the game’s displayed prices.
You enter these quotes yourself. No sportsbook feed connects to this page.
What the provider reported, when it happened, and how the market settles.
These are the last values the provider reported. The panel shows one snapshot, not a history of game changes. We checked source age at Sep 12, 2026, 9:42:02 PM UTC against a 60-second window.
Not reported yet: Provider clock, Possession, Team Orange Gaming record, Kaufland Hangry Knights record.
Prediction-market prices, wallet activity, and chain records do not establish these facts. You enter reference odds by hand, and we reconstruct no bookmaker quote history.
Scheduled start
Provider event start time
Market resolution recorded
Provider resolution timestamp
Check before you bet: Roster changes, match format, map pool, veto and game patch. 0xinsider carries no lineup, injury, conditions or performance feed; the price and the wallet signal do not confirm those facts.
This market refers to the LoL match between Team Orange Gaming and Kaufland Hangry Knights in the Prime League 1st Division Group A, initially scheduled for May 11 at 1:00PM ET. This market will resolve to "Team Orange Gaming" if Team Orange Gaming wins 2 or more games than Kaufland Hangry Knights in this match. Otherwise, this market will resolve to "Kaufland Hangry Knights". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.